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Rivac Labs
21 services

Game Development

End-to-end game design and engineering across Unity, Unreal, Godot, Roblox, and beyond.

All Game Development services

Game Designer

Systems design, game-design-document authorship, and economy balancing for core gameplay loops.

Level Designer

Level layout, pacing, encounter design, and environmental storytelling.

Narrative Designer

Branching story systems, dialogue implementation, and world lore architecture.

Economy Designer

Virtual-currency and monetization modeling, sources, sinks, and inflation control for live game economies.

Technical Artist

Shaders, VFX, and LOD pipelines that bridge art and engineering for performance-safe assets.

Game Audio Engineer

FMOD/Wwise adaptive music and spatial-audio systems built within an audio performance budget.

Unity Architect

Data-driven Unity architecture using ScriptableObjects and DOTS/ECS for large-scale projects.

Unity Shader Graph Artist

Custom Unity materials, VFX shaders, and post-processing built in Shader Graph/HLSL/URP/HDRP.

Unity Multiplayer Engineer

Netcode for GameObjects, Unity Relay/Lobby, server authority, and client prediction for online Unity games.

Unity Editor Tool Developer

Custom Unity Editor tooling, EditorWindows, AssetPostprocessors, and build-validation pipelines.

Unreal Systems Engineer

Complex Unreal gameplay systems built with the Gameplay Ability System, C++/Blueprint hybrids, and Nanite-aware memory management.

Unreal Technical Artist

Unreal materials, Niagara VFX, and procedural content generation.

Unreal Multiplayer Architect

Actor replication, GameMode/GameState hierarchy, and dedicated-server architecture for Unreal online games.

Unreal World Builder

Large open-world Unreal levels using World Partition, Landscape, HLOD, and large-world-coordinates streaming.

Godot Gameplay Scripter

GDScript 2.0 gameplay systems, signals, and performance-conscious scene composition.

Godot Multiplayer Engineer

MultiplayerAPI, ENet/WebRTC networking, and server-authoritative Godot multiplayer.

Godot Shader Developer

Custom Godot shaders, VisualShader, and RenderingDevice compute-shader effects.

Blender Addon Engineer

Custom Blender add-ons, asset validators, exporters, and pipeline automation via the Python bpy API.

Roblox Systems Scripter

Secure Luau game systems, RemoteEvents/Functions, DataStore persistence, and server-authoritative architecture.

Roblox Experience Designer

Engagement-loop, monetization, and retention design for Roblox Game Passes, rewards, and onboarding.

Roblox Avatar Creator

UGC accessory rigging and Creator Marketplace submission for Roblox avatar items.

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